|
Post by AREA666 on Nov 18, 2006 16:30:30 GMT -5
This is mainly for Hal, but other people might be interested in the game as well. But at any rate I finally installed the game and played it for about 4 hours, which was just enough time to create my character, do the tutorial, and get about 10 minutes into the first act. Compared to the first one it so far seems to have more options available to choose from, you can have a bunch of people be in your party, so far I have had three others. You can control the other people now too and level them and basically do everything to them that you can do to your main character. The game looks pretty and looks, atleast to me, very similar to the S2 screenshots. The game runs well on my computer as well. I upped all the graphical settings to their max, other then the screen resolution and have not noticed a slow down other then one building that when I would exit it the game would go so slow that I needed to exit and restart, but all other buildings I go into and then leave are fine. So Hal you will be fine in running it, although you wont be able to up the graphics as much since I have a newer card now, but I would think that things set at medium or so will work fine. The game is slow moving though compared to Sacred, but anybody who plays the D&D style should already know this. If anybody has questions about it I will try to answer them.
|
|
|
Post by Hallelujah on Nov 19, 2006 15:21:20 GMT -5
Thanks Area. Hopefully my copy will be here soon. The D&D games are not as fast-paced as the hack-n-slashes, but I'm used to it and I like them anyway. The only thing about NWN I wasn't too wild about was the restrictive alignment system. Can't have everything I guess. :laugh:
|
|
|
Post by AREA666 on Nov 19, 2006 17:23:34 GMT -5
The alignment is part of the D&D games and it is here in 2 and will probably be even more important then the first one. I do things and I will get points more to being evil or good and I know that once you get to far from one of your minions alignment that they will complaign to you although I do not know if it will be as big of a thing like in Baldurs Gate 2 where they would leave your party. I personally like it since it makes me have to stay on the path of the options I chose in making my character. Like right now my character is neutral evil, or I think so, because I want to become one of the evil prestige classes so I have to make sure to stop being nice to people since I keep getting good points.
|
|
|
Post by Hallelujah on Nov 19, 2006 18:30:07 GMT -5
I can see why there is an alignment system, but I'd rather your alignment be something that develops naturally during the course of the game than something you have to choose and stick with, you know? Although with me, it doesn't really matter. I always have to create a lawful or chaotic good character since I can't seem to be evil... even in a game! Pathetic!
|
|
|
Post by AREA666 on Nov 19, 2006 22:52:37 GMT -5
Well so far this game makes it really hard to be evil too. It will give you the options too, but they are just to evil I think for anybody but the chaotic evil characters based off of the description of it. Like in one part I chose to follow some enemies into what I think was an orphanage and when I found some of the kids they were asking about if there was blood from the guys I killed so I figure I would say the yes answer, which dealt with dogs eating the bones, and then that brough up more conversations which gave me the option to kill the kids and blame it on the enemies. So it might be where the choices just get more extreme until you dont want to choose them anymore. I did slit the throat of a dying enemy since he had killed three people before and was gloating about it and it made one of the people in my group mad as well.
And then for most of the alignments you technically do not have to stay with them since most classes just loose some presitge classes to choose from later on, so you can just kind of do whatever. I had wanted to be a paladin at first because I thought I remember in Baldurs Gate 2 being able to be a fallen paladin that was cool but from the description in the game it did not mention that would happen if I was not good, so some classes I can see why you would have to stay a certain course.
Maybe something you can try if you dont want to be a class that can not be evil is to just choose the lawful evil since you can get upto more good levels fast. Pretty much the only reason I choose evil alignments most of the time in D&D games is because I want to be able to take things I find in houses and not have the game get mad at me for it.
|
|
|
Post by AREA666 on Nov 28, 2006 14:41:19 GMT -5
Just thought I would give Hal an update on the alignment system since I have now, after about a week of constant play, finnished the first act. It seems that while your actions give points to things much more then I remember in the first NWN, that it does not really have much of an effect on your group overall. Like I started out as being neutral evil and I ended up doing a bunch a good things that made me be neurtral, but I never had anybody in my group complaign about things I did, although none of them were evil people at this point. There is though points that you get for influence to your characters that gets affected sometime. Right now though I got to the lowest level of chaotic evil since I had done some things that were evil so I could gain back my evil status so I could choose my blackguard class, but then I did one little side thing where I released some imps at an academy and it made me chaotic since it gave 10 points for that which is by far the most I have seen. Even with that though none of my group complaigned and all in it right now are some form of neutral or good. I was suprised though when I got so many points towards chaotic since I thought it was good thing I was doing since the academy students were abusing the imps, but I guess since imps are an evil creature that releasing them makes me evil, but oh well. So all in all you should not worry about the alignment system, although if I find something to the contrary I will let you know. Since my people do not care what I am, or seem to I am assuming that nobody will leave my group because of alignment like they would have in BG2. Oh, I guess there is one person who I would gain influence with by being evil, but it is the only case I can think of.
|
|
|
Post by Hallelujah on Dec 1, 2006 16:56:09 GMT -5
Thanks for the info, Area.
|
|
|
Post by AREA666 on Dec 1, 2006 20:04:07 GMT -5
When you get the game you should also download and install a file that was only given to people who preordered the game, but you can download it online from here. It helps out with buying things from merchants and selling them things. Like I get better prices on things with it then some of the people in my group who have high appraise skill, and it also lets you have access to a bunch of good items from one of the merchants that you meet up with in act II.
|
|
|
Post by Hallelujah on Dec 2, 2006 15:25:02 GMT -5
Nice! Thanks. Would be nice to get better prices for stuff and better merchandise. Never could get enough money gathered up to buy all the names I wanted to in HoU.
|
|
|
Post by AREA666 on Dec 2, 2006 18:24:01 GMT -5
Money is not to much of a problem in 2, or atleast it has not been as much for me. Like I have not needed it enough that I can spare selling items for the max 10,000 gold offered so that I can give them to the members of my party that I do not use often, and I do this for the sole purpose of them looking cool while waiting around for me to use them. I will say though that spears seem to be very high in prices sometimes and so far a spear is the most expensive anything I have seen by far at over 650,000 gold. Right now though I find myself spending money in sums of 10,000, 25,00, 50,000, 100,000, etc for reasons that you will find out soon enough, so you may want to save it up for a while if you can because I am finding I am broke right now for once.
|
|
|
Post by Hallelujah on Dec 2, 2006 20:24:35 GMT -5
You know, Sacred is the only game I ever remember NOT having a problem with funds in. In Sacred I couldn't find enough quality items at a merchant to spend all the money on. Oh, well. Can't have everything I guess. I seem to remember having problems getting enough cash in Diablo too.
The max offered for items is 10,000 gold? That bites. Could get more than that for stuff in HoU! Of course, that depended on who you sold stuff to. The only thing I didn't like much about HoU was the lack of Bags of Holding. I think only 2 or 3 merchants even sold them...
|
|
|
Post by AREA666 on Dec 2, 2006 20:31:55 GMT -5
Well I think there is a way to get more then 10,000 an item, I think it goes upto 20,000 people were saying for one merchant in particular, although I have not tested it yet. One problem I am running into though is that I keep making merchants no longer have any money to buy things from me. I like to try and sell all the items I dont need to one or two merchants so that if I ever find I need them again I know where to go. As far as the holding bags I know I bought two off of one merchant, there was one person who dropped one, and I think other merchants might have some that I have not gotten. I have not really needed them yet though since you get more people then the first NWN so space is not a problem, although the weight is and I think more so now because your people become encumbered when they are at like 75 percent of what they can hold and I thought you would only become encumbered in the older ones once you were holding over your weight allowance. The bags of course help for this but there are also many items to raise your strength you will find.
|
|
|
Post by Hallelujah on Dec 2, 2006 21:19:30 GMT -5
You get more henchmen? Cool! Do they take away from your experience points, though? I think you're right about the encumberance thing. The only problem I've found with items that raise your strength is that there are other items Iive found that I like better. :laugh:
|
|
|
Post by AREA666 on Dec 3, 2006 0:56:10 GMT -5
You all share the exp, but I do not think it gets divided, so if you kill something that gives 100 exp then each person gets it, and if you were on your own you would still get that same 100. As for strength items you should not have to worry about wanting other items because there are many items that raise strength, some have it as well as other abilites, and some of the items that do strength like belts do not have much reason to use another belt the game has since they are pretty crappy. Finally going back to the holding bags I just got a true bag of holding which means it subtracts 100 percent of the weight and you get it technically for free since it is a present, but you have to pay 15000 first to do something to get the present. But there still seems to be far more bags for you this time around. I now have three on my main person, the one that is -100% and then two magic bags one of which is -80% and another that is -60%.
|
|
|
Post by Hallelujah on Dec 3, 2006 14:22:38 GMT -5
Found a really nice belt in HoU... Gave a huge immunity to fire as well as an epic spell and several other spells. Had to be chaotic to use it though. I was thinking that in HoU, the more you have in your party, the less xp points you got, but I could be mistaken.
|
|