fleet
Lone Wolf
[M0:49]What? Why not?
Posts: 100
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Post by fleet on Dec 27, 2008 12:32:58 GMT -5
Here's a link since the upload kept vanishing. wolflore.enmesharra.com/uploads/downloads/naughty-sera.rarDESCRIPTION: This mod changes the appearance of the starting (default) outfit for the Seraphim in Sacred 2 Fallen Angel. INSTRUCTIONS: Create a temporary folder on your hard drive. Use winzip or winrar to open the rar file into that temporary folder. Copy the models folder from the temporary folder to the Pak folder in your Sacred 2 game folder ADDITIONAL INFORMATION: To uninstall the mod, delete the models folder from the Pak folder in your Sacred 2 game folder. This modification uses artwork contained in the game, thanks to the developers for placing it there! This file originated on Wolfe's Lair. This skin does NOT use a modified itemtype.txt file, so game patches should not affect it. If you like it, let me know, and I'll do more. Likewise, if you don't like it, let me know. Constructive criticism is welcome, flaming is not.
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Post by kcwong on Dec 29, 2008 7:38:58 GMT -5
I'm going in the opposite direction I like my Gundam Seraphim heavily armored...
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fleet
Lone Wolf
[M0:49]What? Why not?
Posts: 100
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Post by fleet on Dec 29, 2008 13:06:26 GMT -5
kcwong, So are you saying that you're giving the Seraphim heavy body armor as the default? If so, how did you add the helmet and boots, since the default (starting) Seraphim doesn't have them? Regarding the heavy body armor, is it 'appearance only' that changed, or have you changed the armor stats? I thought the default armor had no protection value. I'm very interested in how you added the helmet and boots to the default set, and if you changed the armor stats, how you did that. Most respectfully, fleet
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Post by kcwong on Dec 29, 2008 20:42:29 GMT -5
No, I meant I like to put my Seraphim in heavy armor... no modding involved. Sorry for the confusion.
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